<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE lansystem>
<lansystem version = "0.069" intranet = "phpChrystal" typ = "exiPort" localip = "127.0.0.1" encryption = "crypt_standard" table = "games" online = "" >
<!--START-->

  <entry defTyp="game" iGameID="1" szModname="Death Match Classic" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/hl/dmc/dmc.gif" iRoundtime="5" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
      dcdm5
dmc_dm2
dmc_dm3
dmc_dm4
dmc_dm6
dmc_e1m2
p_se_3

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="2" szModname="Death Match Classic" szGamemode="Team Death Match" iMaxplayer="4" szImage="images/games/hl/dmc/dmc.gif" iRoundtime="5" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
      dcdm5
dmc_dm2
dmc_dm3
dmc_dm4
dmc_dm6
dmc_e1m2
p_se_3
    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="3" szModname="Opposing Forces" szGamemode="Team Death Match" iMaxplayer="4" szImage="images/games/hl/op4/opf.gif" iRoundtime="5" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
op4_bootcamp
op4_datacore
op4_demise
op4_disposal
op4_gasworks
op4_kbase
op4_kndyone
op4_meanie
op4_outpost
op4_park
op4_repent
op4_rubble
op4_xendance

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="4" szModname="Opposing Forces" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/hl/op4/op4.gif" iRoundtime="5" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
op4_bootcamp
op4_datacore
op4_demise
op4_disposal
op4_gasworks
op4_kbase
op4_kndyone
op4_meanie
op4_outpost
op4_park
op4_repent
op4_rubble
op4_xendance

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="5" szModname="" szGamemode="Team Death Match" iMaxplayer="4" szImage="images/games/hl/hl.gif" iRoundtime="10" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
boot_camp
bounce
crossfire
datacore
frenzy
lambda_bunker
rapidcore
snark_pit
stalkyard
subtransit
untertow
    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="6" szModname="Counter Strike" szGamemode="Bomb/Defuse" iMaxplayer="10" szImage="images/games/hl/cs/cs.gif" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
DE-Aztec
DE-Cbble
DE-Chateau
DE-Dust2
DE-Dust
DE-Inferno
DE-Nuke
DE-Piranesi
DE-Prodigy
DE-Storm
DE-Survivor
DE-Torn
DE-Train
DE-Vegas
DE-Vertigo

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="7" szModname="Counter Strike" szGamemode="Assassination" iMaxplayer="10" szImage="images/games/hl/cs/cs.gif" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
AS-Oilrig
AS-Tundra

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="8" szModname="Counter Strike" szGamemode="Hostage Rescue" iMaxplayer="10" szImage="images/games/hl/cs/cs.gif" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
CS-747
CS-Assault
CS-Backalley
CS-Estate
CS-Havana
CS-Italy
CS-Militia
CS-Office
CS-Siege

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="9" szModname="Riochet" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/hl/riochet/riochet.gif" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
rc_arena
rc_deathmatch
rc_deathmatch2

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="10" szModname="" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/hl/hl.gif" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
boot_camp
bounce
crossfire
datacore
frenzy
lambda_bunker
rapidcore
snark_pit
stalkyard
subtransit
untertow

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="11" szModname="Team Fortress 1.5" szGamemode="Capture the Flag" iMaxplayer="10" szImage="images/games/hl/tf1.5/tf1.5.ico" iRoundtime="0" iPort="27501">
    <szGame>
    <![CDATA[
      Half-Life
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Avanti
2Fort
Badlands
Casbah
Crossover2
Cz2
Dustbowl
Epicenter
Flagrun
Hunted
Push
Rock2
Warpath
Well

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="12" szModname="" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/q3/q3.gif" iRoundtime="0" iPort="27961">
    <szGame>
    <![CDATA[
      Quake 3 Arena
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
q3tourney1
q3tourney2
q3tourney3
q3tourney4
q3tourney5
q3tourney6

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="13" szModname="" szGamemode="Team Death Match" iMaxplayer="6" szImage="images/games/q3/q3.gif" iRoundtime="0" iPort="27961">
    <szGame>
    <![CDATA[
      Quake 3 Arena
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
q3dm1
q3dm2
q3dm3
q3dm4
q3dm5
q3dm6
q3dm7
q3dm8
q3dm9
q3dm10
q3dm11
q3dm12
q3dm13
q3dm14
q3dm15
q3dm16
q3dm17
q3dm18
q3dm19

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="14" szModname="" szGamemode="Capture the Flag" iMaxplayer="4" szImage="images/games/q3/q3.gif" iRoundtime="10" iPort="27961">
    <szGame>
    <![CDATA[
      Quake 3 Arena
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
q3ctf1
q3ctf2
q3ctf3
q3ctf4

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="15" szModname="" szGamemode="Ziel" iMaxplayer="10" szImage="images/games/rtcw/rtcw.gif" iRoundtime="10" iPort="27961">
    <szGame>
    <![CDATA[
      Return to Castle Wolfenstein
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Beach Invasion
Depod
Village
Das Boot
Communique
Assault
Castle

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="16" szModname="" szGamemode="Stoppuhr" iMaxplayer="10" szImage="images/games/rtcw/rtcw.gif" iRoundtime="10" iPort="27961">
    <szGame>
    <![CDATA[
      Return to Castle Wolfenstein
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Beach Invasion
Village
Das Boot
Communique
Assault
Castle

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="17" szModname="" szGamemode="Kontrollpunkt" iMaxplayer="10" szImage="images/games/rtcw/rtcw.gif" iRoundtime="10" iPort="27961">
    <szGame>
    <![CDATA[
      Return to Castle Wolfenstein
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Castle
Destruction
Depod
Village
Das Boot
Communique
Assault

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="18" szModname="" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/s4/s4.gif" iRoundtime="15" iPort="0">
    <szGame>
    <![CDATA[
      Siedler 4
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Rush Puppy
Keep Smiling
Dollar
Borderline
4 Isles

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="19" szModname="" szGamemode="Team Death Match" iMaxplayer="4" szImage="images/games/s4/s4.gif" iRoundtime="15" iPort="0">
    <szGame>
    <![CDATA[
      Siedler 4
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
Planets
Rocks
Clan Fun
Central
Tomb
Terror
Rush Me
Outback
Oasis
Island Jumping
Big Brother
Arena
Alien

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="20" szModname="Strike Force" szGamemode="Escape" iMaxplayer="8" szImage="imagesGamesUnrealTournamentStrikeForceStrikeForce.gif" iRoundtime="5" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
SFES-Austria_175
SFES-Cymru_175

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="21" szModname="Strike Force" szGamemode="Hostage Rescue" iMaxplayer="8" szImage="imagesGamesUnrealTournamentStrikeForceStrikeForce.gif" iRoundtime="5" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
SFHR-HostageCamp_175

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="22" szModname="Strike Force" szGamemode="Team Death Match" iMaxplayer="8" szImage="imagesGamesUnrealTournamentStrikeForceStrikeForce.gif" iRoundtime="5" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
SFTDM-Austria_175
SFTDM-BadCargo_175
SFTDM-BridgeBattle_175
SFTDM-Cymru_175
SFTDM-Recurso_175

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="23" szModname="Strike Force" szGamemode="Deathmatch" iMaxplayer="8" szImage="images/games/UnrealTournament/StrikeForce/StrikeForce.ico" iRoundtime="5" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
SFDM-SleepyTown_175
SFDM-UrbanAssailt_175

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="24" szModname="" szGamemode="Assault" iMaxplayer="10" szImage="images/games/unrealtournament/UnrealTournament.gif" iRoundtime="0" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
AS-Frigade
AS-Guardia
AS-HiSpeed
AS-Manson
AS-OceanFloor
AS-Overlord
AS-Rook

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="25" szModname="" szGamemode="Domination" iMaxplayer="4" szImage="images/games/unrealtournament/UnrealTournament.gif" iRoundtime="0" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
DOM-Cinder
DOM-Condemned
DOM-Cryptic
DOM-GearBolt
DOM-Ghardhen
DOM-Lament
DOM-Leadworks
DOM-MetalDream
DOM-Olden

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="26" szModname="" szGamemode="Team Death Match" iMaxplayer="10" szImage="images/games/unrealtournament/UnrealTournament.gif" iRoundtime="0" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
DM-ArcaneTemple
DM-Barricade
DM-Codex
DM-Conveyor
DM-Curse][
DM-Cybrosis][
DM-Deck16][
DM-Fetid
DM-Fractal
DM-Gothic
DM-Grinder
DM-HyperBlast
DM-KGalleon
DM-Liandri
DM-Malevolence
DM-Morbias][
DM-Morpheus
DM-Peak
DM-Phobos
DM-Pressure
DM-Tempest
DM-Turbine
DM-Zeto

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="27" szModname="" szGamemode="Deathmatch" iMaxplayer="2" szImage="images/games/unrealtournament/UnrealTournament.gif" iRoundtime="0" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
DM-Deck16][
DM-Codex
DM-Grinder
DM-Turbine
DM-Liandri

    ]]>
    </szMaps>
  </entry>


  <entry defTyp="game" iGameID="28" szModname="" szGamemode="Capture the Flag" iMaxplayer="10" szImage="images/games/unrealtournament/UnrealTournament.gif" iRoundtime="0" iPort="7777">
    <szGame>
    <![CDATA[
      Unreal Tournament
    ]]>
    </szGame>
    <szRules />
    <szMaps>
    <![CDATA[
CTF-Command
CTF-Coret
CTF-Cybrosis][
CTF-Dreary
CTF-EternalCave
CTF-Face
CTF-Gauntlet
CTF-HallOfGiants
CTF-LavaGiant
CTF-Niven
CTF-November

    ]]>
    </szMaps>
  </entry>


<!--END-->
</lansystem>
